A downloadable game

BLADEMASTER is a 3D Metroidvania that takes place in feudal Japan on a fictional rendition of Mt. Togakushi, the historical birthplace of Ninjas.  

It features a unique five(5)-element "attunement" system (inspired by the semantics and peculiarities of ancient Japanese martial teachings) which integrates completely into combat, world accessibility, and unlockable upgrades found throughout the world.  



This is still IN ACTIVE DEVELOPMENT and so is only in an ALPHA STATE as of right now.  However, you should be able to fight the first boss (1/5) and save your game for later. Lots of world-building still needs to be finished.
Please check back in the coming week(s) for the completed game!!

** CURRENT BUILD IS APLHA ONLY  **


Credits:
In addition to design & development, I  custom-made the: 
- soundtrack,  and 
- all the combat animations.
All other assets in the game are third-party assets from the Epic Marketplace (some paid, some free), excluding the font and some (placeholder) commercial-use-licensed images from the internet.



This game's design was inspired by:
- the Attunement mechanic in Ghost of Tsushima (2020)'s multiplayer story,
- the setting and soundtrack of Tenchu: Wrath of Heaven  (2004),
- the visual theme of the character outfits in Mortal Kombat 9 (2011), and
- personal experience with Japanese culture and history.


System Requirements:
OS: Windows (64-bit)
CPU: Quad-core Intel or AMD, 2.5 GHz or faster
RAM: 8 GB memory
GPU: DirectX 12 (or 11) compatible graphics card


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CONTROLS:
The game still needs control tips, etc., but for now...:
MOVE --- WASD
LOOK --- Mouse
JUMP/CLIMB --- Spacebar
BLOCK --- RMB
ATTACK --- LMB (TAP for normal attack, or HOLD for elemental attack, once have 3 scrolls of that element)
EVADE/ROLL --- L-ALT / C / L-CTRL
THROW SHURIKEN --- "F" key
SWITCH ELEMENT --- Mouse WHEEL (scroll up/down)


  

Download

Download
Blademaster.zip 3 GB